Blaze Union

Feel free to chat about anime, manga, light novel or games here (or anything really of interest).
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flamethrower
Programmer
Posts: 995
Joined: Mon Mar 09, 2015 3:03 pm

Blaze Union

Post by flamethrower » Sun Dec 27, 2015 3:16 am

You can get general info about the game here: http://gbatemp.net/threads/hopefully-of ... st-5090213
I started looking into the game here: http://gbatemp.net/threads/blaze-union.405293/

Note: This game sold 50,000 copies approx. in Japan. It got a Famitsu score of 8/8/8/8 which is in the "good" category. Need an average score of at least 36 for the "great" category. Because it didn't sell well, there's probably not a lot of interest out there for this game.

The current problem is how to get more than 16 characters per line to display. It seems for the JA script they used no more than 15 characters on any one line. I haven't properly looked into it yet. I'll post more when I do.

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zeromonkey
Hacker, script editor and control freak
Posts: 486
Joined: Thu Mar 05, 2015 3:10 pm
Location: Tennessee

Re: Blaze Union

Post by zeromonkey » Wed Dec 30, 2015 5:38 pm

I had looked at Blaze Union some time ago but there was something I didn't like about the prospect of working on it. I can't remember what it was though. May have been some to do with image files.

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