While exploring some of the projects and project proposals over at Romhacking.net I came across a thread that was discussing the possibilities of hacking this game for an English translation.
I'm not sure how many of you remember E.V.O. The Search for Eden developed by ENIX, but I sure do and it was one of my favorite games growing up on the SNES and it has a bit of a cult following. I remember finishing more than once too because of how open-ended it was with developing and evolving your character. The game had a fantastic premise, you start off as a basic fish just gumming your way to victory against other fish and underwater creatures in the sea in a survival of the fittest battle. You could then level up your fish with new evolutionary traits and features such as larger fins to swim faster, a bigger body to have more life, and sharper teeth to do more damage. As you got out of the water, you became a fish with feet, and then a full on lizard, then a dinosaur, various mammals and if you knew the correct combination formula, you could even become a human near the end of the game. I think I ended up with a crazy scaled four legged beast with a horn and teeth that were sharp as hell as I chomped my way to victory.
Overall it was a strange game and very fun to play. It also had a great soundtrack as well which was to be expected of many Enix titles during the SNES era.
Anyhow, this RH.net thread pointed out a version of this game that I had never knew existed and it's quite different. The SNES version was a full on action-rpg whereas this is a turned based rpg and the evolution of your character is slightly different as well and I think it has a larger story too from what I've read. It has a one-winged angelic character named Lucifer who looks like Marilyn Monroe in it too, which I don't remember at all in the English SNES version as well as multiple endings based on choices made during the game or depending on how you wish to evolve your character.
The main hacker / programmer on this project is a member here named Hollowaytape and he has a translator already onboard named Kuoushi. If we can figure out the graphics format for the game, that is what I would personally love to assist with as well as testing it on actual PC-98 hardware. I asked Hollowaytape if a sub-forum of the game would be helpful, and he said that having one would be useful to his project. There are a few areas that he would like to have others who might be more familiar with PC-98 software hacking to take a look at as well.
Hardcore Gaming 101 Article