Yeah, depending on the resolution you get some borders on the screen, as shown here:
I count this one among the timing fixes, so, yeah, this will make it in.
The old patch runs at 57.7 fps (the one that is released,that is). I couldn't get more accuracy with the game's frame limiter, so it was either 57.7 or 62-something. That can cause some Vsync stuttering. The one I made seems to be quite accurate, I'm not getting any screen tearing on my end at least.Beta Patch Release
Re: Beta Patch Release
Ooooooh, well, the black border thing shouldn't be a problem if playing the game at 16:9 resolution. Well, I don't know how that's fixed, but oh well. XPjosejl wrote:Yeah, depending on the resolution you get some borders on the screen, as shown here:
black.jpg
The old patch runs at 57.7 fps (the one that is released,that is). I couldn't get more accuracy with the game's frame limiter, so it was either 57.7 or 62-something. That can cause some Vsync stuttering. The one I made seems to be quite accurate, I'm not getting any screen tearing on my end at least.
I count this one among the timing fixes, so, yeah, this will make it in.
The first beta patch, right? Yeah, those studders were quite interesting to see. ;p Also, is there an option to bring the frame rate back down to 30fps? (Like hex editing the .exe?) You know, just to get back that original feel of the Vita version. Of course, you don't have to do that since I could just play the Vita version for that feel, anyway. ;p
Re: Beta Patch Release
So... How's it coming along?
Re: Beta Patch Release
The Chinese version is greenlit on steam
http://steamcommunity.com/sharedfiles/f ... =834215281
Thought this might be interesting to share here.
http://steamcommunity.com/sharedfiles/f ... =834215281
Thought this might be interesting to share here.
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- Posts: 5
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Re: Beta Patch Release
is the patch still ongoing? i mean.... is there any latest patch to this game?
if not.... then i ask if still there any tools used to dump and edit files still available... cause apparently... the link i find about that celceta tool seems deleted or something....
i have a question though.... is there any way to change the font face used in the pc version? cause i liked the font face used on ps vita more than the pc version....
p.s.
it seems there's some bugs on the journal... the monster compendium to be exact..... some of the monster and bosses description doesn't appear when i look at them.... and it shows some error.... "hen na message" something...
there's also a bug which won't show the DEF value on equip and skill menu..... it will only show when changing equip.....
if not.... then i ask if still there any tools used to dump and edit files still available... cause apparently... the link i find about that celceta tool seems deleted or something....
i have a question though.... is there any way to change the font face used in the pc version? cause i liked the font face used on ps vita more than the pc version....
p.s.
it seems there's some bugs on the journal... the monster compendium to be exact..... some of the monster and bosses description doesn't appear when i look at them.... and it shows some error.... "hen na message" something...
there's also a bug which won't show the DEF value on equip and skill menu..... it will only show when changing equip.....
Re: Beta Patch Release
Hi there.
I released a WIP upgrade to the beta patch, it fixes some timing issues mostly, and some WIP features like new shaders, english voices and alternate soundtrack.
I'm still developing it, but progress has been slow, hopefully I should release a new version soon since I managed to fix a major issue with the shadows.
About switch the font, it's "possible" right now. The user.ft file in the folder is actually a regular TTF file. You can try to switch it for another font file, and you should get a different font, but depending on the font you use, some of the letters might not show up correctly. I'm also working on that, since I also like the Vita font better, although I don't know the name of that font (Vita version uses a bitmap font, so I don't know the name)
I released a WIP upgrade to the beta patch, it fixes some timing issues mostly, and some WIP features like new shaders, english voices and alternate soundtrack.
I'm still developing it, but progress has been slow, hopefully I should release a new version soon since I managed to fix a major issue with the shadows.
About switch the font, it's "possible" right now. The user.ft file in the folder is actually a regular TTF file. You can try to switch it for another font file, and you should get a different font, but depending on the font you use, some of the letters might not show up correctly. I'm also working on that, since I also like the Vita font better, although I don't know the name of that font (Vita version uses a bitmap font, so I don't know the name)
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- Posts: 5
- Joined: Sat Apr 15, 2017 7:58 pm
Re: Beta Patch Release
i see.... i was wondering what font face did they used on ps vita though? as for the bugs that i first posted? is there any solution for those?josejl wrote: ↑Mon Apr 17, 2017 4:36 pmHi there.
I released a WIP upgrade to the beta patch, it fixes some timing issues mostly, and some WIP features like new shaders, english voices and alternate soundtrack.
I'm still developing it, but progress has been slow, hopefully I should release a new version soon since I managed to fix a major issue with the shadows.
About switch the font, it's "possible" right now. The user.ft file in the folder is actually a regular TTF file. You can try to switch it for another font file, and you should get a different font, but depending on the font you use, some of the letters might not show up correctly. I'm also working on that, since I also like the Vita font better, although I don't know the name of that font (Vita version uses a bitmap font, so I don't know the name)
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